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April is Autism Awareness Month

'BioShock' Blasts Its Way Into The Future Of Storytelling

What's that worried look, Elizabeth? Could it be that there's more to <em>BioShock Inifinite</em> than meets the eye?
Irrational Games
What's that worried look, Elizabeth? Could it be that there's more to BioShock Inifinite than meets the eye?

Now that my kids have gone off to college I've decided to branch out and do something new, useful and important. I'm taking up video games. In particular, I'm digging into the acclaimed game BioShock.

Wait. What's that I hear (some of) you saying? Video games are just shooting and violence! It's just mindless, sadistic entertainment!

Well, that's the question, right? Is there anything really interesting happening in video games today? It's such a good question that I sat down last week to chew through it in a Google+ hangout with 13.7 editor Wright Bryan and NPR mobile products guru Jeremy Pennycook.

We took up the question because video games represent a huge chunk of the cultural pie now (a $78 billion industry as of last year). And while lots of awful examples abound, there are games that challenge the player with substantive ideas, push the boundaries of narrative with immersive storytelling and wow us all with their visual depth.

Watching my son play BioShock a couple of years ago (I waited 'til he was 15 to get him a PS3), I was immediately taken in by its art-deco design and sci-fi storyline of an Ayn Rand utopia run amok. Like the recently released BioShock Infinite, it seemed to be more than just a first-person shooter.

Well, is it? This was the focus of our discussion, with Wright playing the role of the uninitiated skeptic, me as the newbie dipping into the original BioShock and Jeremy suiting up as the veteran gunslinger battling his way through BioShock Infinite with skill and determination.

Can a violent video game be a platform for something deeper? Do these games offer new ways of telling meaningful stories? What are the ethics of embedding a story with moral dilemma's in a game predicated on killing?

These where just a few of our questions. I am sure you have your own. We hope you enjoy the discussion as much as we did.

Want to go deeper? Watch Adam Sessler's effusive review of BioShock Infinite, in which he breaks down the many layers of meaning and substance running throughout the latest and greatest installment of this triology.


You can keep up with more of what Adam Frank is thinking on Facebook and on Twitter: @AdamFrank4

Copyright 2021 NPR. To see more, visit https://www.npr.org.

Adam Frank was a contributor to the NPR blog 13.7: Cosmos & Culture. A professor at the University of Rochester, Frank is a theoretical/computational astrophysicist and currently heads a research group developing supercomputer code to study the formation and death of stars. Frank's research has also explored the evolution of newly born planets and the structure of clouds in the interstellar medium. Recently, he has begun work in the fields of astrobiology and network theory/data science. Frank also holds a joint appointment at the Laboratory for Laser Energetics, a Department of Energy fusion lab.